Baldur’s Gate Update Introduces FSR 2.2 for Enhanced Visuals and Performance

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Baldur’s Gate 3 Receives Upgrade with FSR 2.2 Patch

The highly anticipated game Baldur’s Gate 3, which was released earlier this year, has received a major upgrade with the addition of temporal FSR (FidelityFX Super Resolution) support in its latest patch. This technology enhancement offers gamers improved visuals and performance.

Originally, Baldur’s Gate 3 launched with FSR 1.0 and DLSS2 support, but the company behind the game recently released a patch that introduced the much-anticipated FSR 2.2. This version of FSR is known to provide significant improvements compared to its predecessor and spatial upscalers.

With the release of Patch 4, Baldur’s Gate 3 incorporated a total of 1000 improvements, meeting the desires of gamers who had been eagerly awaiting game optimizations. One of the most requested enhancements was the implementation of performance-enhancing technologies like FSR2. Previously, the game exclusively featured DLSS2, which was only compatible with NVIDIA RTX graphics cards.

The addition of FSR 2.2 brings better visuals to the game, even for gamers with low-budget systems or handheld devices. A screenshot shared by PCGamer showcases the significant improvement achieved with FSR 2.0 over the previous FSR 1, which relied on spatial upscaling technology.

However, it’s worth noting that there is currently no information available regarding the upcoming support for Frame Generation in Baldur’s Gate 3. Additionally, there is no indication that the game will support FSR3 or DLSS3 at this point. It is possible that Frame Generation may require more powerful hardware to fully unlock its benefits.

Gamers can expect the FSR 2.2 patch to enhance their Baldur’s Gate 3 experience, as it offers improved visuals and performance. As more games embrace this technology, the gaming community eagerly awaits further developments, including the possibility of future updates introducing FSR3 support.

Sources: Overclock3D, PCGamer

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