Modern Warfare 3 – Team Deep Dive

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2023-11-06 23:22:26

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By: Samuel M. | 06-11-23

Prepare for the evolution of Upgrades, with detailed confirmation of all launch equipment, including vests, gloves, boots and gear. All tactics, lethals, field upgrades and kill streaks have also been confirmed.

Fully equipped: An in-depth look at the equipment (MP, MWZ)

Before a match, the Weapons menu Modern Warfare III allows you to select, edit and save up to 10 custom multiplayer loadouts: weapon and equipment selections. It is similar to the inherited term “Create a class”.

The process is different for Multiplayer and Zombis. While Zombis You have access to your available arsenal of weapons, other types of equipment are accessed differently, and there is an impressive amount of Zombies-only artillery to use and unlock.

Use: The following equipment is scheduled to be available at the time of the game’s release. Additional equipment of various types may appear after launch. If you’re looking for a complete list of available primary and secondary weapons, check out the blog here.

Loadout Summary: Multiplayer (and Zombies)

Each loadout comes in a familiar layout, but with one important difference: the type of vest you choose determines the number of pieces of equipment you can carry and gives you a specific set of Upgrade-like abilities.

Use: Equipment is unlocked at player level 4. Modern Warfare Zombies uses a different system of skills and field upgrades, but employs a selection of tactics and lethals that are shared with multiplayer.

Equip yourself: The evolution of skills (MP only)

Vests, gloves, boots and equipment

When choosing a Vest, it is important to know that the vests themselves eliminate (or increase) the number of tactical, lethal, field upgrades, gloves, boots and equipment that you can bring to games. Therefore, it is worth choosing a Vest first.

Advice: The key to an effective loadout is choosing vests, gloves, boots, and gear with complementary abilities that augment your primary and secondary weapons, as well as the tactical, lethal, and field-enhancing gear you carry.

Vests (6, MP only)

The following vests will be available at the launch of Modern Warfare III:

Gloves (6, MP only)

The gloves have upgrades that specifically improve the handling of your primary and secondary weapons, as well as influencing your interactions with tactical and lethal equipment. Each vest allows you to choose a pair of gloves from the following:

Boots (6, MP only)

The boots have upgrades that specifically improve your movement and swimming, as well as your bulk and maneuverability. Each vest (except the gunner vest) allows you to choose one pair of boots from the following:

Team (12, MP only)

The equipment has upgrades that offer a wide selection of upgrades for a wide variety of skills, related to weapon handling, immunities, early warning systems and damage reduction. Each vest allows you to use one of the following pieces of equipment, and the CCT Engineer and Communications vests allow you to use two:

Tactical Team (12, MP, MWZ)

A complement of 12 pieces of Tactical Equipment is available for each operator, 11 in Multiplayer and 7 in Zombies. Add to your equipment (in Multiplayer, you can carry none, one or two, depending on the vest you have equipped) of the following:

Lethal (12, MP, MWZ)

There are a total of 12 pieces of Lethal Gear available for each operator, 11 in Multiplayer and 10 in Zombies. Add to your equipment (in multiplayer, you can carry none, one or two, depending on the vest you have equipped) one of the following pieces:

Equipment Overview: Field Upgrades (18, MP only)

Additional equipment used after a recharge period, field upgrades are the final piece of individual equipment. Each operator can carry one (or none, depending on the vest equipped).

Overview: low streak and point streak (25, MP, MWZ)

As you level up through the military ranks, your operator has an extensive and impressive complementary repertoire of offensive (or reconnaissance) capabilities. You can choose three kill streaks, and choose whether they are available after a certain number of enemy kills (kill streak) or after you earn a certain number of points by completing actions in the game (point streak).

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