Grand Theft Auto V on PS5 and Xbox Series, technical details revealed

by time news

Grand Theft Auto V will be released in PS5 and Xbox Series X | S versions on March 15th, both in its single player and online part. Both versions have been graphically revised, and today Rockstar Games unveiled more details on the actual additions to the game that has already appeared on the previous two generations, selling more than 150 million units since launch in 2013.
GTAV

on the latest generation consoles it will be at 4K resolution with framerates up to 60 fps, the texture quality has been improved, there is support for HDR and ray tracing, 3D audio and support for the DualSense controller on PlayStation. You can play in fidelity mode for 4K resolution with 30 frames per second, in performance mode to reach 60 fps, and finally the new RT mode, only on PS5 and Series X, with 4K upscaled, ray tracing and 60 frames per second. .

Load times are faster, while graphical improvements cover a greater variety of cars and people on the road, better reflections and water effect, enhanced anti-aliasing and motion blur, and new visually enhanced explosions. In GTA Online events and cars will be added, with a new section dedicated to vehicle upgrades.
GTA Online

will be available for the first time as a standalone title, and will be free for three months on PS5 for PS Plus subscribers. All saves from previous versions can be transferred to this new one, regardless of platform. To do this, you will need to upload your save to the Rockstar Games Social Club via the game menu on your console. The physical edition of the game will be released in April.

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