Kadokawa and Sony have been negotiating with different red lines for years

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Sony Group’s takeover attempt⁣ to acquire Kadokawa receive more ‍details from specialists after a Bloomberg report. The‌ information reveals ​a years-long negotiation with several ​blind spots on both sides, although​ the positions ⁣are now closer than ever. New perspectives despite‌ the fact that in the past everything ​was contained in two sectors,‌ one of ⁣which was advantageous for PlayStation.

The future of video games within PlayStation It is mainly about ‌the possible ‍purchase ​of⁤ Kadokawa. The⁢ meaning of take control of franchises⁣ like Dark Souls, Bloodborne or Sekiro with the component Hidetaka ​Miyazaki It is⁣ the most appreciated in the ​sector. And⁣ this ‌was one of ​the company’s red lines.

The Japanese conglomerate He has been negotiating the sale of the group with Sony ‍for years but always with insurmountable requirements. According to Bloomberg, Kadokawa requests that the purchase ⁣be completed in the meantime The Sony group⁣ was only pursuing ⁣a partial​ acquisition⁤ of the Anime and Video Game areas. This is undoubtedly one of the most relevant points ‍of the ongoing negotiation, because if they⁣ sit at a table with such opposing opinions,⁢ it means that both are willing ​to ⁢give in for their own interests.

Indeed, simply increasing​ public recognition of Sony’s interest in acquiring Kadokawa increased its value in the ⁢market. Because ⁢the Japanese company‌ listed on the stock exchange and such activities They passed ⁤a few hours‍ ago⁢ exceed 4.1 billion dollars.

Bloomberg information ​doesn’t provide ⁢much more. Analyze from some perspectives of ‌specialists what this is one of the most important purchases that the Sony Group can make on the market to⁢ expand ⁤its ⁣value. Above all, ⁣reevaluate the⁣ content of‌ anime and video games ‍by ​transforming it into something much bigger from an audiovisual point of ​view.

Beyond that, everything⁤ is⁢ a reflection on the current situation that Kadokawa’s latest announcement⁢ doesn’t change in⁣ any ⁢way. A rising figure which in ⁣Sony’s ears has‍ a figure further ahead, that of $3.2 ‍billion paid by Bungie in January⁢ 2022.​ This operation now seems much larger and, if it concerns the complete‍ package, who knows‍ what the ⁢impact will be in the coming decades.

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What‌ are the potential benefits for Sony ⁣if they successfully acquire Kadokawa?

Interview between Time.news Editor and‍ Video Game‍ Industry Expert

Time.news Editor: Welcome, everyone, to our special segment today where we explore the fascinating world of video games ⁤and business. I’m excited to have Dr.​ Akira Tanaka, a​ renowned expert in the field, here with ⁣us to discuss⁣ the potential acquisition ⁤of Kadokawa⁣ by ⁢Sony. Thank you for ⁤joining us, Dr.⁢ Tanaka!

Dr. Akira​ Tanaka: Thank ‌you for having me! It’s a pleasure‍ to be here.

Editor: Let’s dive right in. Recently, there was ‍a ‌Bloomberg report detailing Sony’s long-standing negotiations to acquire ⁢Kadokawa. What can you tell us about the significance of this potential acquisition in the video game industry?

Dr. Tanaka: This acquisition could‌ have profound implications for the future‍ of‌ video games, especially for Sony’s PlayStation division. Acquiring Kadokawa, which⁣ holds iconic franchises like Dark Souls, Bloodborne, and Sekiro, would not only expand Sony’s portfolio but also strengthen its⁤ position in an‍ increasingly⁤ competitive market.

Editor: Those titles ​certainly have a massive following! ⁤However, the report mentions that there have been “insurmountable requirements” from Kadokawa in​ these negotiations. Can you elaborate on what those might be?

Dr. Tanaka: Yes,‌ Kadokawa is known for being quite protective of its ⁢intellectual property.⁤ They are​ essentially asking for conditions ​that ensure their franchises are respected and maintained with the same level‌ of creativity and quality. This is particularly relevant when considering the ​involvement of esteemed creators like Hidetaka Miyazaki, ‌whose vision ⁤is integral to the identity ​of those games. Kadokawa wants ‍to be confident that any deal would fully represent its ⁤interests.

Editor: It’s fascinating to think about how these negotiations have shifted over time. Previously, Sony was only interested⁣ in a partial⁣ acquisition. Why do you think they’ve now turned⁣ toward a more comprehensive approach?

Dr. ⁤Tanaka: The gaming landscape is evolving, and Sony recognizes that ⁤to stay ahead, they need not ‍just ‍access but full control over popular franchises. Having⁤ direct ownership would allow them to ⁣innovate and explore new creative avenues without external constraints.​ This shift likely reflects a ⁢deeper understanding of how interconnected video games​ and anime are in modern entertainment.

Editor: That makes a ‌lot of sense! If this acquisition goes through, ⁢how do ​you think it will affect the future of ‍Sony’s gaming ⁣strategy?

Dr. Tanaka: If Sony successfully acquires⁢ Kadokawa, we could ‌see an‍ intriguing fusion of video⁤ games and anime. They could leverage Kadokawa’s rich ⁤storytelling prowess to create immersive experiences​ that blend both mediums. Additionally, this ⁣could fuel more cross-platform content, enhancing the overall PlayStation ⁢ecosystem and drawing in diverse audiences.

Editor: So, we could potentially see adaptations, new game titles, and possibly even anime series based on these beloved games?

Dr. Tanaka: Exactly! ​The opportunity for synergy between the two mediums is colossal. Imagine an integrated universe where players can explore and engage with ‌their favorite franchises not ​only through‍ gaming but also ​through compelling animated stories. It could revitalize interest ‍and offer fresh content to ⁣devoted fans.

Editor: Exciting ‍prospects indeed! as these negotiations unfold, what should⁤ fans⁢ and industry ⁤watchers keep‌ an eye on?

Dr. Tanaka: It’s ⁤important to monitor the ‍tone of the negotiations. The ⁢willingness of both parties ​to compromise on key issues ⁤will be telling. Also, pay ‌attention to⁤ any announcements⁢ regarding future game releases or projects that could hint ​at where⁣ this acquisition is headed. The gaming community ‌is incredibly passionate, and significant developments will certainly generate buzz.

Editor: ‌ Thank you, Dr. Tanaka, for sharing your insightful perspective on Sony’s ⁢potential acquisition ‌of Kadokawa. It will be fascinating to see how⁢ this⁢ story unfolds!

Dr. ‌Tanaka: Thank you ‌for having me! I’m looking ‌forward to the ​future of gaming ​and the developments in this exciting⁢ narrative.

Editor: And that’s a wrap! Stay ​tuned ​to Time.news for the latest updates on this⁣ story and more.

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