GTA 6 Delayed, Take-Two Reports Record Growth Fueled by Existing Franchises
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Take-Two Interactive’s latest financial results reveal a significant surge in revenue, despite the continued delay of Grand Theft Auto 6. The company’s performance, spanning April to September 2025, demonstrates the enduring power of its existing franchises – especially Grand Theft Auto V and the NBA 2K series – and a surprising success with Mafia: The Old Country.
For the six-month period ending September 30, 2025, Take-two reported a turnover of €2.8 billion,a significant increase from the €2.3 billion recorded during the same period in 2024. Notably, the company also substantially reduced its losses, posting a net income of €126 million compared to a net loss of €544 million the previous year. This positive trend underscores the company’s ability to capitalize on its established intellectual property.
The financial success was driven by:
| Period | Turnover | Net Income (Loss) 2024 | Net Income (Loss) 2025 |
|---|---|---|---|
| April 2024 – September 2024 | €2.3 billion | -€544 million | -€544 million |
| April 2025 – September 2025 | €2.8 billion | -€66 million | -€126 million |
Mafia: The old Country Exceeds Expectations
A standout performer during the period was Mafia: The Old Country, which, according to a company release, surpassed internal sales projections. “What we suspected was confirmed,” stated a senior official. “If you offer players an excellent narrative experience, fun, controlled and at a fair price, you can achieve a perfect result.” The game’s success,achieved with a more focused,linear design and a price point of €50,signals a continued appetite for well-crafted,story-driven experiences. The Hangar 13 studio, developer of Mafia: The Old Country, is expected to continue exploring this niche, pushing the boundaries of “cinematic experiences” in future projects.
NBA 2K Continues its Reign
The NBA 2K franchise remains a powerhouse for Take-Two. NBA 2K26 has already sold 5 million copies, exceeding the launch performance of its predecessor in both sales volume and in-game spending. Recurring consumer spending increased by 45% year-over-year, demonstrating the franchise’s remarkable staying power. “Ther is a tremendous opportunity for international growth,” one analyst noted, adding, “we’re a lot bigger than American football, but we’re definitely not as big as soccer. So there is still room.”
Borderlands 4 Faces Initial Hurdles
While Borderlands 4 enjoyed a strong launch in the United States, surpassing the sales of previous installments, the game’s performance fell slightly short of internal expectations.The company attributes this to technical issues encountered on the PC version of the game, specifically during its release on Steam. Gearbox Studio is actively working to address these problems. Despite the initial setbacks, the company remains optimistic about the game’s long-term prospects, noting that the Borderlands franchise is nearing 100 million units sold worldwide, with Borderlands 2 remaining the best-selling title in the 2K history with over 30 million copies sold.
The delay of GTA 6 continues to be a point of focus, but Take-Two’s strong financial performance demonstrates its ability to thrive even without its biggest franchise releasing new content. The company’s strategic focus on its existing portfolio,coupled with a willingness to explore new avenues like the success of Mafia: The Old Country,positions it for continued growth in the competitive gaming landscape.
