Choi Hyeon-dong, planning team leader of Reality MagiQ, said: “We have carefully evaluated what difficulties players will encounter when playing the game, and have re-corrected them all.” Promising to bring players a better gaming experience. Here’s Choi Hyeon-dong sharing game development ideas:
Because of the discovery of new energy, human society has developed by leaps and bounds. But in return, the earth faces its demise. When players play the game, they need to find a way to survive individually and for all human beings.
In order to survive in a harsh environment, players need to ensure food, clothing, shelter, and transportation. In the process of making weapons and fighting, they also have to make many choices, which will also directly affect the way of survival of other players.
In a world where PVE with a storyline and PVP with a high degree of freedom are intertwined, players need to constantly choose to cooperate or duel with other players.
The lifespan of each world (link) is not arbitrarily determined by the operation team, but the inherent system of the game will determine the rise and fall of the world according to the main behavior of the player.
Q: Curious what kind of comments were received on the test conducted last November? How can the identified problems be improved?
Numerous changes have also been made to the core systems that allow players to play over the long term. The game provides players with incentives to explore all corners of the world through activities that vary by region. Auxiliary systems such as auto-matching, chat history, mini-map and player marking system for teamwork have also been added.
Q: You mentioned just now that the goal is to lower the entry barrier for the “survival” element and maximize the fun of “shooting” in the global version that is being tested this time. Can you be more specific about this part?
answer:In order to maximize the fun of shooting, the team remade the HUD and imported a mini-map to provide players with the convenience of exploring the world. Because it is SF’s FPS, in order to convey the most fundamental fun of shooting that existing shooters expect, the team has also revised many parts such as strike response, sound effects, special effects, animations, and NPC actions.
In addition, the entry threshold for survival games is that you need to learn basic elements, such as collection, production, construction, etc., plus the complexity of the operation is also a problem. Therefore, before this test, the team made many corrections on the UX and system side to make the function more intuitive and easier for players to use. For example, the team intends to lower the barrier to entry through systems such as protection slots that prevent players from losing items after death.
Q: What part will this test focus on?
answer:Overseas players have a high proportion of players who are familiar with survival games, and there are also many core players, which allows us to quickly grasp the direction and make different designs from other survival games. There are also players who point out negative situations that can happen, which often surprises our team.
Among them, regarding some systems developed to improve the convenience of the game, we also received a lot of opinions from players that are helpful for the long-term development of the game, such as some players suggesting to adjust the difficulty of the game, or the rewards that may be abused game mechanics.
Q: What are the plans for the game after this global test?
answer:If no special problems are found after this beta test, I hope to enter the early experience as soon as possible.
Q: Can you share the global market target of the game after launch?
answer:Even if the sales and traffic have not surpassed the existing successful survival games in a short period of time, it still hopes to become the most popular game among the survival games launched so far. After the game is launched, the team will continue to update and expand the platform, hoping to become a game that players have been enjoying and developing for a long time.
There are already many plots and contents expected to be released in the future, and the team hopes to present these contents in full, making this game a masterpiece of FPS survival adventure games.