Fable Cut Content: Devs Wanted Fan-Favorite Feature Back In

by Sofia Alvarez

Summary of the Article: No Dog Companion in the New Fable Reboot

This article details the controversial decision by Playground Games to exclude a dog companion from the upcoming fable reboot. despite the dog being a beloved and integral part of the Fable experience, particularly in Fable II and even appearing in a diminished role in fable III, the developers have opted to leave it out.

Key takeaways:

* Confirmed Absence: Playground Games’ director,Ralph Fulton,explicitly stated there will be no dog in the new Fable.
* Internal Debate: The decision was made “a while back” and caused meaningful internal disagreement within the advancement team. Fulton offered only vague “development reasons” as explanation.
* Focus on Playground’s Identity: Fulton emphasizes the need for this Fable to be a Playground Games Fable, distinct from the original trilogy created by Lionhead Studios. He believes replicating the original woudl be “pointless.”
* Long Development Cycle: the game has been in development since 2018, requiring assistance from Eidos-Montréal.
* Delayed Release: Originally planned for 2025, the game has been delayed to 2026, potentially to allow for a PlayStation 5 release as well.

The article highlights the strong emotional connection players have to the dog companion in Fable and the surprising decision to omit it from the reboot, despite its ancient importance to the series. It frames the decision as a purposeful attempt by Playground Games to establish its own identity with the franchise.

You may also like

Leave a Comment