Prince of Persia Remake: Creator Supports Devs’ Efforts

by Sofia Alvarez

PARIS, February 7, 2026 – Ubisoft’s recent wave of cancellations, including the long-awaited Prince of Persia: The Sands of Time remake, has sparked concern and prompted a heartfelt response from the game’s original creator. The restructuring, announced last month, puts up to 200 positions at the company’s Paris headquarters at risk and has led to calls for an international strike.

Devs React to Ubisoft’s Restructuring and Game Cancellations

The cancellation of the Prince of Persia remake and other projects has ignited a conversation about the pressures faced by game developers.

  • Ubisoft cancelled the Prince of Persia: The Sands of Time remake as part of a larger restructuring.
  • the move perhaps impacts up to 200 jobs at Ubisoft’s paris headquarters.
  • Prince of Persia creator Jordan Mechner expressed sympathy for the affected development teams.
  • An online Assassin’s Creed game was also reportedly cancelled.

Jordan Mechner, the creator of Prince of Persia and lead designer on the original Sands of Time, shared his thoughts in a blog post on his personal website. “The remake’s cancellation as part of Ubisoft’s restructuring was disappointing news to all fans who’d been eagerly awaiting it, myself included,” he wrote. “My sympathy goes to the development team in Montreal; I can only imagine how thay must feel. Having a project killed is a brutal experience. It’s an aspect of the game industry that the public doesn’t frequently enough see, but developers are all too familiar with.”

What is the impact of game cancellations on developers? Mechner emphasized the particular hardship for younger developers who lack a significant portfolio. “It’s tough to suddenly absorb that the past four years of hard work you were proud of, and looking forward to seeing out in the world as your new calling card, will now never see daylight. Words like loss and grieving might seem exaggerated, but artists put their hearts into their work.”

Did you know? – Ubisoft’s restructuring impacts multiple projects and potentially 200 employees, signaling a broader shift in the company’s strategy. The cancellations are part of a cost-cutting measure.

The Sands of Time remake wasn’t the only project affected. Reports indicate that an online Assassin’s Creed game, previously in development, has also been cancelled. The series of cancellations has left many in the industry feeling disheartened.

Pro tip – Game developers often build portfolios with “passion projects” to offset the impact of cancelled work. These self-reliant projects demonstrate skills to potential employers.

You may also like

Leave a Comment