DualSense Edge wireless controller for PS5 will launch globally on January 26th – PlayStation.Blog

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I’m excited to share the news today that the first highly customizable DualSense Edge wireless controller from PlayStation will launch globally on January 26th. The DualSense Edge wireless controller for PS5 is designed with performance and personalization at the core, allowing you to create custom controls that match your playing style to create a unique gaming experience.

Here’s an in-depth look at the features of the DualSense Edge wireless controller:

The suggested retail price (RRP) of the DualSense Edge wireless controller is HKD 1,580 / NTD 6,480. In addition, the replaceable joystick module will also be available globally on January 26 with a suggested retail price (RRP) of HKD 158 / NTD 680.

The DualSense Edge wireless controller offers a variety of customizable options based on hardware and software, including button reconfiguration, fine-tuning of joystick sensitivity and triggers, the option to switch between multiple control profiles, and unique users on the controller interface. It also offers the classic comfort and immersive features of the DualSense wireless controller, such as haptic feedback and adaptive triggers. *

You can adapt the DualSense Edge wireless controller to your unique style with three sets of replaceable joystick caps and two sets of replaceable back buttons. All items are combined in the included carrying case, and you can even charge the controller in the box via the USB cable, ready for your next game.

Here’s a list of all the included items and a closer look at the carrying case:

  • DualSense Edge Wireless Controller
  • USB braided cable
  • 2 standard joystick caps
  • 2 high dome joystick caps
  • 2 low dome lever caps
  • 2 half-dome back buttons
  • 2 release lever back buttons
  • Terminal housing
  • Carrying storage box

Head here to learn more about the DualSense Edge wireless controller on PlayStation.com.

*Haptic feedback and adaptive trigger functions are available when the game supports it.

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