Analysis of Remnant II, masterful sequel that surpasses the original

by time news

2023-08-01 13:57:08

These days we have had the opportunity to play Remnant II, the sequel to the successful Remnant From the Ashes and it has not disappointed us.

For a start Remnant II It is, as we have said, the second part of Remnant From the Ashes, which was released for Xbox One, Ps4 and PC in 2019. Now only 4 years after the study, Gunfire Gamesgives us a sequel that will give a lot to talk about.

History and context

to start in Remnant II our antagonist or archenemy will continue to be The Root, that enemy race that invades different worlds and creates life by imitating the races against which it faces in combat. This Root that invades everything has created apocalyptic worlds through which to move. We will have a headquarters, where we join other survivors, called Base 13, a refuge where the mysterious world stone that allows you to travel to other worlds is found.

After an incident, several of our friends are absorbed by the stone and sent to unknown worlds, here begins our quest to find them, and return them safe and sound before the Root, or something worse, kills them.

procedural and alternate

From here on, any resemblance of the story that I have played will be vaguely similar to what you can experience and that is, if something characterized the first game in the saga, it was its procedural generation. That means what a game is proceduralWell, their levels or their enemies are generated randomly and they will never be the same or be in the same place. It is here where Remnant II it is a masterpiece.

To start the story and the order of visiting the different worlds will be different for each player. Not all of us will follow the same sequence or start at the same point. This makes the experience with Remnant II sea original y only.

always unique

In addition, from this the enemies vary, both in position and content. So if you die and go through an area again, the enemies will be in other places and they may also be different. To this is added that the scenarios y levels despite being similar, they vary in form and content.

For example, the location or world named N’erud it will not be the same for the players who enter it. Orographically it will have different characteristics for each player. All this thanks to the procedural magic of Remnant II.

In total Remnant II has six worlds to explore: Earth (Base 13), N’erud, Labyrinth, Losomn, Root Earth, and Yaesha. Each world has its own biome, enemies specific to that area that you won’t see in others, totally unique allies, missions and secrets.

In addition to the main story, in Remnant there are dungeons. They will be accessed naturally by exploring the map and each one will have its own mechanics, almost all of them for a while, but always with different themes and various prizes if you complete them. Each dungeon is also powered by procedural generation, so no player can find the same boss in the same dungeon.

Mechanics and gameplay

To start our personalized story we can choose between several character archetypes. Each one has abilities and characteristics specific to their guild. There are a whopping 10 archetypes different ones that players can use in Remnant. Only four of them are available by default when you start the game: the Hunter, the Exile, the Guardian, and the Wanderer.

The other six are secret archetypes that you must unlock throughout the game by finding the engrams for each archetype. These are the 6 hidden classes: the Alchemisthe Engineerhe Explorerhe gunslingerhe summoner and the Archon. We have been able to start the story with the Pistolero thanks to the study that has provided us with an unlock code for it, so in the images he is the protagonist of our story.

Each archetype it has its own engrams, which are special items that can be found or crafted in the game’s different worlds that grant the player abilities or benefits. To change the archetype you will have to create a new character, but within the game there is a possibility. And it is that we can have a secondary archetype to explore more options of setting. However, for this we must find the engrams of each archetype, something that is not very easy.

shoulder camera

Regarding the gameplay Remnant II It is continuous with the first part. The game offers us a third-person camera and a shooter-type game that works very well. Being able to see the character and not be a classic FPS The title gives it a lot of personality. In addition to this, the game feels very fluid thanks to the performance mode in which we have played, with a stable 60 fps and no frame drops. Technically the game is perfect, there are no buts to put on it. The music es incredible, each zone has its own themes that create an amazing immersion. For example, in N’erud, which is a location based on an alien megaship, the music reminds me at times of the soundtrack of the encounter in the third phase, mysterious and stressful at times.

gameplay

Regarding this section, I think the game has quite a few and leftovers combinations to play it in many ways, but in the end they all come down to a close range weapon, a long range weapon and a melee weapon. It does not matter which archetype you take, we will all go the same way.

Each archetype has a group of skills different as we have said, but the best thing is the ability to customize the weapons. We can create mods to modify their behavior, giving them secondary abilities that will help us advance in the game. Plus the touch RPG of the game comes from the hand of our character, who can be put on different outfits with statistics, as well as amulets.

In addition, we have a levelthat we will go up and that will give us talent points to distribute in the different traits.
Many of the features are not released and are unlocked little by little. At the beginning we have a few common ones, vigor, stamina, spirit and expertise. Other traits will go up naturally without being able to go up manually. They will only improve by using the class we have. As for the gunman, we have discovered a few such as the footwork and the ammo stocks.

Not suitable for those allergic to Souls

The hallmark of the Remnant it’s his style soulslikethat is to say its high difficulty mechanics together with a way of advancing based on die and learn The enemies are tough, they look for your back, they come out and appear where you least expect them and they land good blows. The difficulty and limitation of healing in combat makes you have to be a axe with the elusive and careful with life. In addition to playing with the stones, as bonfires, which will serve as check points.

Slow charging and chargers limited makes fighting against bosses be long and with several phases which will test the patience of many. If you don’t like souls-type games, I think Remnant will fall apart and make you not enjoy it at all. Playing it on the easiest difficulty, the game is complicated and we will die more than 4 or 5 times in some forests

paper gunplay

While not all is magical in Remnant II. He gunplay of weapons is not bad at all, but it goes pretty unnoticed. Something that in a shooter should have own seal It looks very standard and little custom. The weapons all feel the same, the recoil is anecdotal and in general the entire set of actions and movements related to firing the weapon is approved of scraping. Only the recharge is very well achieved in animation and effect of soundwell timed and becomes a hallmark of the game due to its importance within the gameplay.

CONCLUSION

Remnant II improvement in everything to the first part of the saga. Technically the game has little to no but. The use of Unreal 5 makes it look great, fluid and entertaining. His style souls together with a high difficulty will make it quite a challenge. Although it is true that the story is somewhat flat and from the beginning, at least it has not caught me. My motivation to advance has been its souls-type gameplay and the looting and improvements of the character. I think that the introduction of the procedural system in the game’s plot makes the story suffer by having to marry the different moments that the players go through without clashing. Even so, Remnant II It is a title that, despite not proposing anything new or its own, does everything it proposes very well.

Remnant II

49,99€

Graphics and setting

8.8/10

Pros

Perfect setting and atmosphere Different biomes with a lot of personality The procedural system is fantastically applied The variety of types of characters that we can create

Cons

The gunplay is normal, something bad being a shooter The story is quite weak in some parts It does not propose anything new in terms of gameplay
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