Analysis of Tin Hearts, soldiers of something more than lead

by time news

2023-05-31 17:55:56

Tin Hearts takes us back to a forgotten time when toys were more than just entertainment.

Tin Hearts is the first work of Rogue Sun. It is a small studio created in 2016 by three developers who met while working on the Fable franchise at Lionhead Studios. With Tin Hearts they make their debut on all existing platforms as the game is present on Xbox Series, OnePC, PlayStation 4, PlayStation 5, and very soon on various virtual reality systems such as PSVR2, PC VR and Meta Quest 2.

Family from Genius

In Tin Hearts we will be a spirit that runs through a house full of memories and toys. Our adventure begins in the attic of a family, which we will get to know little by little, and of which apparently very little remains. The first member of it is, Albert J. Butterworthtoymaker craftsman, in whose attic a workshop is located. Wonderful works come out of it that entertain the little ones. Albert’s creations range from small soldiers to leadour protagonists, even much more advanced gadgets that attract the attention of the older ones as well. So much so that in our journey we will discover that many large companies knocked on Albert’s door to count on his ingenuity and dedication.

walk around the house

In addition to Albert, on our way through the house we will meet the memories or spirits of his wife Helen and their daughter. And we will live in the foreground as Albert decide between your family and his art. The adventure will take us through different parts of the house, from the attic rooms to the garden, passing through the music room. Each of these rooms will host one or more puzzles where the protagonists are the soldiers of leadhalf automatacreated by Albert.

strong and brave soldier

Our aim Primary in this game is to make our way from one room to another. With this we will discover more memories of the family and what really happened to each one of them. But to move forward, we will have a puzzle to solve in each room. The way to do it is to take the soldiers from lead from their box, where they remain stored, to a magical door through which they will disappear and open our way to the next room.

A renewed Lemmings

For this we must guide the little soldiers through rooms full of objects, toys and obstacles. To pave the way we will have at our disposal several powers that we will acquire and that will help us a lot. First we will learn to control objects or triangular pieces to place on the road and guide the soldiers in their wandering. we can also check he time back and forth, and other objects such as trains of wood, cannons, etc… All this in the midst of scenarios full of dangers and dozens of possible paths.

Its gameplay is very reminiscent of another title such as Lemmingswhile is true that Tin Hearts stands out in some way, since it enriches the gameplay with many other things that will surprise locals and strangers. We are not facing a copy, but rather an interpretation of this gameplay.

Details and more details

Visually, Tin HeartsIt is a fairly normal game, it does not stand out for its graphics engine (Unity) and it is not a triple AAA, nor does it pretend to be. Rogue Sun It’s a small indie studio and this shows in the character modeling, the use of textures, and overall game performance. The entire graphic section is quite sparing on a technical level. It is normal if we understand that we are dealing with an indie title. Despite all this, it is true that the scenarios are loaded with details. There is not a single free space in the shelves y paredes. Everything has a very British art style from the first mid 20th centurywhich is a magnificent setting for the story to be told.

Ups and downs in some sections

The sound section of Tin Hearts it is something else. Here the study has done a very good job, both the sound effects and the music are magnificent travel companions. In addition, music is present in many of the rooms and the puzzles as the main character.

In addition to the section graphicAnother thing that is not well implemented are the controls. It feels very clumsy to move around the rooms and rooms. The control of the pieces and other elements is sometimes very intuitive and others, as in the case of trains, difficult to understand. To this is added that the difficulty of the puzzles in general is not very high.

CONCLUSION

Many are the games that copy, plagiarize or are inspired by the gameplay of the Lemmings. In itself equal to Lemmings It’s complicated, a game that gives its name to a genre. Many are the titles that try to take the throne from him. However, none have succeeded, not even Tin Hearts. And that has been close. And it is that both its plot, its staging and artistic style are very personal and unique. He sound section It is at the height of large productions. It has very successful plot twists that make Tin Hearts a good title, but not perfect. It has some aspects to improve and it is that, despite the fact that it feels fresh and new, on a technical level it is not remarkable. The graphic design and the quality of the characters remind us of games from a few years ago. The controls aren’t quite as polished as you’d expect, and the camera sometimes doesn’t help performance and gameplay. The level design is good, but it stops surprising after a while. All this makes the heir al throne of the Lemmings stays in a simple courtier.

Tin Hearts

29,99€

Tin Hearts

Artistic style


8.1/10

Pros

  • good plot and story
  • easy learning curve
  • Amusing
  • Very personal artistic style.

Cons

  • graphically disappointing
  • Controls sometimes clunky
  • simple puzzles
  • A little high price for what it offers
  • Does not have QuickResume


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