Baldur’s Gate 3 Dev Addresses Localization Staff Missing from Credits and Promises Fix in Future Patch

by time news

Title: Baldur’s Gate 3 Developer Larian Addresses Missing Localisation Staff Credits

Introduction:

In a recent development, renowned game developer Larian Studios has taken immediate action to rectify an oversight regarding the omission of several localisation staff members from the game credits of Baldur’s Gate 3. The issue was brought to light by a Twitter post that pointed out the absence of a significant portion of the team responsible for localising the game’s extensive script. Larian Studios has promptly responded by demanding a full list of staff members from the localisation firm Altagram for inclusion in an upcoming patch.

Details:

Larian Studios has clarified that the responsibility for the missing credits lies with Altagram, the localisation firm hired for the game. A spokesperson for Larian Studios revealed that they have reached out to Altagram to address the issue and have made it a priority to fix the oversight without delay. The complete credits are expected to be included in Hotfix 3, which will be released promptly. Larian Studios has reaffirmed its commitment to rectify the situation and provide proper acknowledgement to the localisation staff who contributed their efforts over the course of three years.

Moreover, a member of the Spanish localisation team, who was rightfully credited, has divulged that the process of localising Baldur’s Gate 3 took nearly four years and involved working on more than 2.5 million words of text. It was further emphasized that all translators, except those working for Altagram, were credited for their contributions.

Response and Industry Standards:

The news of missing staff credits in video games has garnered attention in the industry in recent times. Notable instances include translators overlooked in the Persona 3 and 4 remasters and uncredited staff in the Callisto Protocol. Such instances highlight the need for increased awareness and compliance with proper crediting practices.

This incident prompted the International Game Developers Association (IGDA) to update its game crediting policy in April of this year. The IGDA aims to establish improved standards for crediting across the gaming industry and ensure that all contributors receive appropriate acknowledgment for their work.

Conclusion:

Larian Studios’ swift response to the omission of localisation staff credits in Baldur’s Gate 3 demonstrates their commitment to recognizing the efforts of all individuals involved in the game’s creation. The developers have taken immediate steps to rectify the oversight and are actively working with Altagram to ensure that the full list of staff members is included in an upcoming patch. This incident serves as a reminder of the importance of proper crediting practices in the gaming industry and the need for continued vigilance to avoid similar oversights in the future.

You may also like

Leave a Comment