2024-05-11 13:00:00
game mechanics
Here is an ad:
While Raven Software and Infinity Ward have been in an odd position when it comes to Warzone’s gameplay controls since its launch in November 2022, it’s hard to argue with anything other than that Warzone today is simply brilliant in terms of pure mechanics. Mastering a soldier’s pace and movement patterns feels super smooth and rewarding, and the swipe-cancel stuff that was put back a year after superfans loudly protested isn’t so overpowering that it ruins every firefight (which, if you ask me, is Part of the problem with Warzone 1.0), and the feel of the weapons, the recoil, the rate of fire, the feeling of running and shooting at the same time – it’s great. Compared to games like PUBG and Fortnite, Warzone 3.0 may be hysterically fast (and of course it’ll never be for everyone), but the game feels absolutely top-notch right now.
Of course, the same must be said for Fortnite. Of course, the game is much slower than Warzone in terms of character movement patterns and running speeds. However, a lot of this is about getting the build part to make sense, as pressing the right buttons in the right order is now so fast – all in all, Epic has found a good balance here. Fortnite may feel a little too slow today for people who only play Zero Build and run away from buildings like the plague, but at the same time it’s a bit like the basic premise that Halo has always delivered, which forms the core of the game. Relatively slow, but with a high rate of fire, firefights are possible and it’s actually possible to escape mid-game if you’re feeling outsmarted as the player. Not only is it much more difficult to do the same thing in the middle of a gunfight in Warzone 3.0, it’s nearly impossible because the TTK (time to kill) is so much shorter.
The worst in this category is undoubtedly Playerunknown’s Battlegrounds, which unfortunately still feels… Like a local amateur mod. It’s slow, choppy, jerky, and has sub-par responsiveness compared to the other two battle royale giants. The gameplay feels good after shooting in PUBG but it will never be as good as Warzone in terms of recoil and weapon physics.
1:a Call of Duty: Warzone
2:a Fortnite
3:a Playerunknown’s Battlegrounds
Here is an ad:
graphics and sound
Some parts of Fortnite, thanks to Unreal Engine 5, look incredible. In the vineyards surrounding the Fatal Fields, as the evening sun bakes and paints the shadows a dark red, Fortnite is absolutely gorgeous. The cartoony aesthetic is also done to perfection these days, and of course Epic Games’ multiplayer monolith has a completely unique look, which really can’t be said for many larger games anymore. It’s also very smooth and even runs on iPhone and Nintendo Switch (!), so in terms of game engine and clean code it’s the most polished offering in the genre and for those who want to tinker with graphics, settings and simplification to improve them There are dozens of settings available for screen updates or simply making enemies visually clearer to streamline the firefights themselves. Fortnite also has the best sound if we just look at the “directional sound” bit, where you can easily hear which direction bullets are coming from and where enemies might be.
In terms of sheer fidelity and the quality of Activision’s current asset library, Warzone is the best-looking of the three games. However, it does come at a price in terms of hardware capabilities. The PS4 Pro can barely render Warzone 3.0 in a “playable” way, and a mid-range PC will quickly struggle on the graphically demanding maps. The look of the maps, the number of fully modeled interior houses packed into each map, and the amount of detail here – neither PUBG nor Fortnite can compete. Not even close. The fact that the game engine Warzone is currently based on is 14 years old (granted, it’s been upgraded in stages, but still) feels weird. The fact that 100 people can jump onto the same multiplayer map and enjoy the graphical quality that Rebirth Island offers is pretty impressive by today’s standards. The sound is also very good. It didn’t perform well in the first year after release, and the directional sound part was acoustically broken for a long time, but now it’s finally working as originally intended. The banging sound is satisfying, and it’s now possible to classify your opponent’s footsteps, whether they’re above, below, or in the next room. It should be said, however, that there is a lack of sound pressure and then mainly echo, which we hope Raven Software adds before the end of the year. Of course, there’s value in these explosions and the echoes they create in PUBG, because that’s what it sounds like in the open when someone fires a live weapon.
In this duel, PlayerUnknown’s Battlegrounds lags far behind the other two games graphically. Far behind. On PC, you can certainly do some neat tricks to enhance the visuals, but that doesn’t matter when the basic technology looks like a game from 2005. The characters’ animation patterns look like they were lifted from a Playstation 2 game, and the texture work is lackluster at best. The interior environments look terrible most of the time, and the effects of grenades and other stuff are lame. Especially for the PlayStation 5, PUBG is so ugly that it almost feels like a parody at times. The sound is better, though. It’s not perfect, and it’s not better than Warzone or Fortnite, but PUBG sounds a lot better than it looks. It’s easy to like the fact that there’s a lovely loud bang when you fire a weapon, with an echo that depends on the surfaces it bounces off and what materials (hardness) those surfaces are made of.
1:a Call of Duty: Warzone
2:a Fortnite
3:a Playerunknown’s Battlegrounds
Content quantity
Playerunknown’s Battlegrounds currently offers ten different battle royale maps, which of course means the game has incredible variety in terms of where you land and how matches look, depending on terrain and aesthetics. The classic Erangel is back (for a limited time), Miramar offers a unique gameplay experience with its sandstorms, and those who prefer more intensive combat in buildings can choose to hop on board Haven, or why not Rondo. What PUBG Studios and Korean Krafton have done here, letting players choose which of ten maps they want to battle on, is certainly exemplary and something that both Epic Games and Raven Software should really emulate. That said, the maps are mainly better in Warzone.
In my opinion, part of the problem with many PUBG maps is that they become unnecessarily huge, with many kilometers of land being just grass or sand. No buildings, no variety, no cover other than the occasional tree, of course, this is both to save hardware power and to provide a proper, vast “battleground”, but I prefer Al Mazra and Warzone Vondel, not Haven and Taego. They’re better maps, with more time spent on realistic buildings and fantastic assets to give the feel of a real environment.
Epic has never offered multiple maps at once in Fortnite, and while it expands and changes with each chapter, Epic should take a page from PUBG in particular and let players play between 5-6 classic Fortnite maps choose. Why not have the current Mythic and Mortal map with Olympus and the dark green swamps of Hades coexisting with the superior story of the previous chapter, especially since all players seemed to be missing out on the Brutal Fortress and the Realms of Fever? Also, I’m curious about Raven Software and Activision’s strange playlist drivers. Why not make a nice little menu where we can choose between Verdansk, Caldera, Al Mazra, Urzikstan in Battle Royale and Fortune’s Keep in Resurgence, Ashika Island, Rebirth Island and Vondel? This should be the easiest thing in the world to fix, and would give Warzone a different life, with three times the content available (which also already exists and is on the same server as the actual playable map).
Aside from the fact that the maps and PUBG completely dominate the competition in this regard, it’s certainly impossible not to crown Fortnite as the clear winner here. In addition to Battle Royale, Build Zero, and Lego Fortnite, there’s Fortnite Festival, Rocket Racing, and 3,500 other mini-games where you can do everything from four-wheel racing to aim training.
1:a Fortnite
2:a Playerunknown’s Battlegrounds
3:a Call of Duty: Warzone
Server and network code
It’s almost bizarre how many problems Call of Duty: Warzone 2.0 has encountered in the year since it first launched. Every night, one or more games went down the drain because the servers somehow screwed up, and for about five months after November 2022, Activision’s multi-billion-dollar project hung up on my PS5. But it took a little over a year, and then almost all the issues were resolved, and today Warzone is running fine. As a player, you’ll rarely be kicked off the server you’re playing on, and it’s rare for issues to arise that cause the match to bog down or start being hacked. The webcode itself isn’t perfect, and sometimes it’s obvious that bullet points don’t always register, but overall it’s working well today. Same with Fortnite. It’s run well minus a few glitches here and there over the past five years, and seems to have the most stable and detailed netcode out of the three games in terms of hit points. PUBG also works well, and Fortnite is simply the best when it comes to the time you have to spend waiting for new matches. Based on our testing, there’s only about a 25-30 second difference between the three games, but there’s no doubt that finding a new race and jumping off a plane (or bus, in this case) is the smoothest of Epic Games’ games ,fastest. This may have something to do with the fact that it feels like Fortnite may be filling its lobbies with more bots than other games.
1:a Fortnite
2:a Call of Duty: Warzone
3:a Playerunknown’s Battlegrounds
Updates and Item Shop
Epic Games is good at updating Fortnite. No other developer in the battle royale genre is as good at keeping the game alive as they are. Their item shop has new stuff every day (even if some stuff is sometimes old and therefore purely repetitive), and every week it feels like something new is being added to the map. Everything is nicely sorted with the best presentation and menu system of the genre. Warzone and PUBG lag on both fronts, although the item shop section in Warzone has improved slightly in recent months. A lot of the skins in Warzone in particular feel half-baked, and unlike Fortnite, there’s no real “common ground” in terms of design and etiquette, but everything possible is thrown in a bit like you throw it at the wall to see if Something is stuck. A bright yellow plastic duck and Modern Warfare Squad SAS troopers are juxtaposed with an indoor cat and Snoop Dogg, an odd mix at best. It doesn’t get any less weird in PUBG. Originally based on the military simulator Arma III, the game is based on military realism – most games are based on surrealism or purely on the legacy of children’s shows. Epic wins this category.
1:a Fortnite
2:a Call of Duty: Warzone
3:a Playerunknown’s Battlegrounds
(1) First place: Fortnite
Say what you will about Fortnite’s focus on attracting a younger audience with its somewhat “childish” design, there’s no doubt in our opinion that the Epic Games giant offers the best and most polished battle royale experience on the market today, regardless. Do you want to build a house the size of your fist while someone is shooting at you.
(2) Second place: “Call of Duty: Warzone”
Warzone 2.0 got off to a rocky start, as die-hard fans hated the new direction that focused on PUBG’s scented inventory management, different sized flak vests, and a slower, meatier pace, but after 18 months of updates and changes, Activision’s giant has really established itself as a game that’s both easy to love and addictive. Raven’s ever-annoying focus on forcing players to run their limited “playlists” does drag the whole thing down somewhat, though.
(3) third place: Playerunknown’s Battlegrounds
The game that started the entire battle royale trend and is still doing so well is influenced by a loaded game engine and an audio-visual impression that smells like a Playstation 2. This summer’s Unreal Engine 5 transition will have a big impact here, and despite its glaring weaknesses, PUBG’s future looks bright. However, in this duel, it came in last by a considerable margin.
Which of these three games do you prefer?
#Super #Duel #Warzone #Fortnite #PlayerUnknowns #Battlegrounds