EA places Vince Zampala as head of Battlefield game development

by time news

Battlefield 2042 Released last week for a very negative reception from fans. After the initial disappointment to this game it seems that as the days go by less and less gamers play in it, and as time goes on the EA will have less ability to compete in games like Cole of Duty or Halo.

To give the company back the ability to give a fight to a voice of duty, EA chiefs decided to make a big change in the management of the franchise of Battlefield By placing Vince Zampala, One of the founders of Infiniy Wards and a series of voice-of-duty games as the head of future Battlefield game development. Of course, it should be noted that Zampala himself is also the CEO of Respawn, the developer of the Battle Royale game Apex Legends, it is not clear how much Zempala will be involved, Gamestop reported.

Zample will replace the Oscar Gabrielsson, The chief executive of Battlefield at DICE, who is leaving the studio after nearly a decade at the company. On Twitter, Gabrielson described leaving DICE as one of the hardest decisions of his life, “DICE has some of the best talent in the industry and the team is in great hands,” “I will be here to support the transition over the next few months before embarking on my new adventure. I can assure you all that there is a lot to look forward to on the battlefield!”.

It will be very intriguing to see what the new role of Zample will give him to do, after all one of the big allegations against Battlefield this year is that he has lost his true identity as a player. EA shot in all directions with development with the game and what came out other than a game full of bugs, it’s a title that does not know if he wants to be in Battle Royale, a typical FPS game or a mix of all together.

Note that EA already has a very successful Battle Royale game on its own, the free Apax Legends, so it is inevitable that in the near future EA will have two Battle Royale titles if they decide to go in that direction for Battlefield. Will taking the person who specializes in fast and small shooting games to one of the chaotic shooting games with 128 players on servers, do the work?

In addition to Zample, EA has also hired the former Halo game designer, Marcus Latho, Which now runs an unnamed EA subsidiary, with the goal of bringing more story to the Battlefield franchise. In addition to the spoon, Latho’s studio will also be collaborating with DICE and Ripple Effect on the ongoing development of Battlefield 2042, producing “story opportunities now and a lot in the future.” For those who remember, a number of Battlefield games in the past did indeed have a campaign mode with a separate story, after the first games came out only in online mode.

Over time the heads at EA decided to take out the story mode and once again bring the players back to games based solely on online. Is the attempt to create a new narrative for the series coming as another attempt by EA to compete with the content that Activision puts out for its franchise? Meanwhile any attempt to “copy” EA or DICE failed.

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