Game Awards 2024: “Astro Bot” wins at the Oscars of video games

by time news

At​ the industry’s biggest awards ceremony video gamesThe Game Awards,held⁤ early Friday (13/12) Greek ‌time in Los Angeles,named the inventive 3D ⁤platformer “Astrobot” game of the year.

To Astro Bot was ‍released last ⁣September to celebrate 30 years of‌ the Playstation, to ​make a subtle demonstration‌ of the capabilities of the PS5 ⁤and to remember the joy that a good game ‌can provide. Sony’s robot ⁢mascot also won the awards for Best game Direction,​ Best Family Game and ⁢Best Action/adventure Game.

It was also a good ‍night playing cards “Balatro”which won three awards: ​Best‍ Mobile Game, Best Indie Game, and Best debut Indie Game.

A Japanese role-playing game “Metaphor: ReFantasia” ⁢ it also won three⁢ awards: best RPG,best story,best art direction.

the based on Chinese legends “Black‌ Myth: Wukong”despite relatively low ‌ratings from critics, once again proved how many‍ fans ⁢he has,​ winning the⁣ Player’s ‌Voice Award.

It was the‌ disappointment of​ the evening “Final Fantasy ⁤VII: Rebirth”which ⁤earned nominations in seven categories to finally take home ‍the award for Best Music.

Notices and Disclosures

The Game Awards is a combination‍ of an awards show and a preview event,⁢ with many video game ⁤fans waiting to​ see new trailers and announcements of upcoming titles.

This year they had the prospect to⁢ look for the first ‌time at ‍what was expected for a long time “The Witcher IV”with Ciri as ⁤she takes her first steps into the world of monster hunters.

another title that made a sensation is the “Elden’s⁣ ring: Nightreign”a solo adventure set in the world of the highly successful RPG ‘Elden Ring’ and is expected​ to be released sometime in 2025.

the next game of Naughty Dogs, the creator⁢ of the⁤ legend “Uncharted” and “The Last of us”, was revealed, called “Intergalactic: The Heretic Prophet”. The action takes place thousands of years in ‌the future,and ⁢the player controls‍ the​ bounty hunter Jordan A.Mun,⁤ who wants to survive and⁣ escape from the dangerous planet Sempiria.

How did indie games perform at the Game⁢ awards⁣ 2023 compared to⁢ AAA titles?

Interview: Time.news ⁢Editor Speaks with Gaming Expert on The Game Awards 2023 Highlights

Time.news Editor (TNE): Thank ⁤you for joining us⁤ today to discuss the recent Game Awards ​event. Let’s start with the ​big winner of the night—“Astro Bot.” What⁢ do you think​ contributed ⁤to its success as‌ Game of the Year?

Gaming Expert (GE): Thank you​ for having me!‍ “Astro Bot”‍ truly stood out this year.⁣ Released to celebrate the 30th anniversary of PlayStation, ⁢it not only showcases the ​technological advancements of the PS5 but also captures the essence of pure gaming joy, which​ resonates with‍ players. Its accolades—Best Game Direction, Best Family Game, and Best Action/Adventure Game—further ‍validate​ its creativity and appeal across⁤ various ⁣demographics.

TNE: Many games received multiple awards at‍ the ceremony.Notably, “Balatro” swept the categories for best Mobile Game, Best Indie Game, and Best Debut Indie Game.What does this ⁣say about the current landscape of indie gaming?

GE: The success of “Balatro” is a testament to the vibrant indie game scene. With more ⁤platforms and tools available, self-reliant developers ⁢can create innovative⁣ games ‌that capture players’⁤ imaginations.Winning three significant awards highlights how indie games are increasingly becoming a force within the industry, offering ⁢creative experiences​ that frequently enough outshine bigger AAA titles.

TNE: Speaking of impressive titles, “Metaphor: ReFantasia” also earned three awards, including Best RPG. ‌Can you shed light on what makes this game noteworthy in the RPG genre?

GE: Absolutely! “Metaphor: ReFantasia”⁤ engages players with its rich storytelling and stunning art direction,both of which are paramount in role-playing games. Winning Best Story and⁢ Best Art Direction ​emphasizes the importance of narrative depth and visual appeal in today’s gaming landscape. Its success also ⁤signals players’⁣ desire for immersive experiences that combine artistry with gameplay.

TNE: On the‍ other end of the⁢ spectrum, “Final Fantasy VII: Rebirth” ​received significant nominations but only secured ‌the award for Best Music. What​ does this indicate about player expectations for such a storied franchise?

GE: “Final Fantasy” ‌has ⁤a long legacy of high ⁢expectations, especially with fans eagerly anticipating sequels.​ The fact that​ it only won ​in the music category⁣ suggests that while⁤ the soundtrack is still a highlight, other‍ aspects may not have resonated as strongly with fans. This highlights the challenge developers⁢ face ⁤in⁢ living up⁢ to the monumental⁢ standards set ​by their predecessors. They ⁢must balance ⁣nostalgia with innovation to capture the audience’s heart.

TNE: The Game Awards also doubled ⁢as a preview ‍event. Let’s talk about the sneak⁢ peeks showcased, specifically “The Witcher ‍IV.” ⁢What can ⁤fans expect from this long-awaited installment?

GE: “The Witcher⁣ IV” has generated a lot of ⁣excitement, especially as⁣ it features‍ Ciri stepping into the monster-hunting⁢ world. Fans can anticipate a narrative-rich experience that ⁤continues the franchise’s ⁣tradition of deep storytelling and character progress. With new gameplay mechanics and perhaps ⁤a broader open world, it’s ⁢poised to keep players ⁣engaged while ⁤expanding on beloved lore.

TNE: Another ⁣intriguing title revealed was “Intergalactic: The Heretic Prophet” from Naughty Dog. What are your thoughts‍ on this direction for the developers known for “Uncharted” and “The Last of Us”?

GE: Naughty Dog’s pivot into sci-fi with ⁣“Intergalactic: The Heretic Prophet” suggests a willingness to explore new genres‍ while maintaining compelling narratives. By placing players in a futuristic habitat with a bounty hunter, they can ⁤incorporate classic elements of exploration and character-driven stories that fans love, while also pushing the boundaries of their creative storytelling.

TNE: what advice would you give to aspiring game developers looking to make their mark in an industry that celebrates creativity and innovation?

GE: My⁣ advice to aspiring developers is to⁣ stay true to your vision and embrace creative risks. focus on storytelling, whether through gameplay ⁢mechanics or narrative development. Additionally, learn from both indie successes and AAA‌ failures to craft experiences that resonate. Networking with other‌ developers and participating ‌in gaming competitions can provide ⁢invaluable experience‍ and exposure as well.

TNE: ⁢Thank you for sharing your insights! The Game Awards were not only a festivity of excellence but also a glimpse into the future of gaming.

GE: ⁣ Thank you for having me! It’s an ‌exciting time ⁣for the video game industry,and I look forward to⁣ seeing how these ⁢developments ‌unfold.

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