Microsoft Flight Simulator 2024: Send players the wrath of disaster around the world

by time news

On November ⁤19,​ Microsoft released Flight Simulator 2024 worldwide at‌ the same time. In ⁤contrast to its ​predecessor, the 2024 version not only streams the map data, but also many landscape objects, aircraft ‌models, etc. directly from the cloud. Although Microsoft told online in ⁣advance that it was optimistic that it would be able to handle the rush for publication, the servers still crashed and caused anger and frustration among buyers.

The disaster was almost ⁢inevitable: Microsoft did not offer the buyers of the software, which cost up to 220 euros,​ any pre-load of relevant data, but only a few megawatts of data that were only there for about 12 GB of basic data download from the market for publication. ‍These were necessary, however, to download the remaining files directly through the upstream game screen; Like its predecessor, ‌where updates and the like ⁤were⁢ done only through a ⁢upstream loading ​menu.

The result: players around the world stared at loading bars for hours. We couldn’t get to the main menu even several hours after it was published. During the night the situation first calmed down, so that it was temporarily possible to play Flight Simulator 2024 ‍relatively normally.

But the problems continue even the day after the release: although many players are now ​able to enter the ‌game, many users report crashes or greatly reduced graphic data due ‌to insufficient server ⁣bandwidth. We can⁢ confirm this too.

Graphics like 20 years ago: Due ​to the server problems, FS2024 only shows ‌pixel mud for many players.

‌ (Image: heise online/asp)

Currently, some regions load with reduced graphics or none at all. After starting a selected flight route via the world menu, the game often gets ‍stuck in the loading⁢ menu. The list of problems is long, Many players vent their anger in the official​ Flight ⁣Simulator forum.

Microsoft is now released a ⁤statementwhich⁢ addresses the problems. “The server responsible for processing data requests became ‍overloaded, causing delays and errors. As a result, players are suffering from long loading times and⁢ missing content such as airplanes.“, says⁤ Microsoft. But they have solved ⁣the​ problems and are now letting players in little by little. However, we cannot confirm that the problems​ have⁢ been solved.

We are currently ‌trying to ⁤gather impressions of Flight Simulator 2024 with several editors‌ and provide you with a comprehensive​ article‍ on ​the current status and playability as quickly as possible.

You will also ⁣have the opportunity to ask questions‌ directly to the head of Microsoft⁢ Flight Simulator this evening at⁢ 6 pm Jörg Neumann will be the ⁢guest of our ​expert talk. You are also welcome to leave questions in advance ‍in the related article ⁣forum.

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Time.news Interview⁣ with Aviation Gaming Expert: The Fallout⁢ from⁣ Flight Simulator 2024’s Launch

Editor (Time.news): Welcome, and thank you for joining us today. We’re here to discuss the recent launch of Microsoft Flight Simulator 2024, which has been met with significant server issues and frustrated players. ⁣As an expert in aviation gaming,​ what’s your take on the situation?

Expert: Thank you for having me. The launch of Flight Simulator 2024 was indeed ‍highly anticipated, ⁣especially with Microsoft’s promise of streaming not just map data, but also landscape objects and⁢ aircraft ⁢models directly from⁢ the cloud. However, the reality of the launch ‌has been quite different.

Editor: Absolutely, players have ⁢reported long loading times and even crashes.​ What do you think went wrong here?

Expert: It ⁣appears that Microsoft‌ underestimated the demand. They ​didn’t offer ​a pre-load option​ for the vast amount of⁢ data needed, which meant players had to⁤ download everything at once on launch day. For a game priced up to 220 ​euros, that’s a disappointing experience, to say the least.

Editor: So ‌the‌ lack of pre-load options was a critical oversight?

Expert: Exactly. While they provided some‌ basic⁣ data—around 12 ⁣GB—it simply wasn’t enough for a smooth launch. Players found themselves ⁢staring⁤ at loading bars for hours‍ and couldn’t even access the main menu immediately after ⁢release. This frustration is compounded by‌ the fact that many had been‍ eagerly anticipating the game for ‍quite some time.

Editor: It sounds‌ like a ⁢perfect storm of high demand and insufficient server preparation. How significant are these server issues for the long-term success of a​ game like this?

Expert: Very significant.⁤ If players are met with continuous crashes or⁤ only distorted graphics reminiscent of two decades ago, it tarnishes the overall experience and could lead to negative reviews. In a market where so many alternatives exist, particularly for flight simulators, this could potentially drive players away from the brand in the future.

Editor: So, what ​are⁣ other companies who launch highly anticipated ​titles doing ‍right that Microsoft could take notes from?

Expert: ​Many companies now emphasize ⁣extensive beta testing, including stress tests⁢ to gauge server load. Pre-loading data is also a common strategy that allows⁢ gamers to ‌ease into their experience when they⁤ officially launch. For example, when big MMOs are released, players often have a chance​ to pre-download to prevent chaos on‌ the actual day.

Editor: Given ⁤these challenges, what should Microsoft do moving forward to mend its relationship with the player community?

Expert: Transparency is key. Keeping the community informed‌ about server issues, offering compensation for the players’ trouble—like free downloadable content or game credits—would‍ go a ‍long way. Additionally, addressing these‍ technical issues quickly⁤ and openly could help⁣ restore⁤ player confidence.

Editor: That sounds reasonable. Last⁤ question: What do you think the future holds for Flight ‍Simulator 2024 amidst this⁣ rocky start?

Expert: If Microsoft ‍can resolve ⁢the server issues efficiently and demonstrate a commitment ​to improving the gamer experience, they still have a chance to secure a loyal player base. The technology behind Flight Simulator is impressive, and once the servers ​are ​stable, players will ‍appreciate⁣ the⁢ innovative elements. But they need to act fast before interest wanes.

Editor: Thank you for sharing your ⁤insights; it’s fascinating ⁤to get your perspective on such a critical launch. We hope to ⁤see positive changes unfold​ soon for the Flight Simulator ⁤community.

Expert: Thank you for having me. Let’s hope for a swift ⁢resolution‌ so players can truly enjoy the skies!

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