A well-functioning local transport system is difficult to organize. This is shown by the “Mini Metro” simulation. As subway planners, players work up a sweat. Because the passengers and cities sometimes have their own conditions.
FFor some it is just a subway, for others it is a fascinating transport system full of great technical possibilities. For the latter in particular, “Mini Metro” could be a good opportunity to tinker, think and start building. The little game for PC, Mac and Apple Arcade turns players into subway planners.
Lines are happily planned and connected, bridges built or tunnels dug on a number of maps based on real cities. The need for underground transport is growing steadily, more stops open and have to be connected, more lines are needed. Anyone who achieves certain transport volumes receives additional lines, tunnels or vehicles.
“Mini Metro” makes it difficult for players
But that’s not all. “Mini Metro” makes it difficult for players: the virtual passengers don’t just want to ride the subway. For example, you want to go from a square station to a circle station or a cross station.
The lines and transfer points must be planned smartly so that there are no traffic jams and crowds on the platforms. If a station is too full, the game is lost.
If you reach a certain number of passengers in a city, you will unlock other cities. Some of them have their own conditions.
In Cairo, Egypt, for example, the wagons are particularly small; on the Tokyo map, the Shinkansen rushes through the map at a rapid pace. Because of this and other game modes such as endless or creative, “Mini Metro” has a very high replay value.
“Mini Metro” is available via Steam for PC, Mac and Linux (around 8 euros) and as part of Apple’s Arcade game service for iOS devices, Apple TV and Mac for around 5 euros per month.
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