Miyamoto was not a fan of Zelda: Wind Waker’s art style

by time news

Miyamoto was not a fan of Zelda: Wind Waker’s art style



Photo: Nintendo

If you don’t immediately sell out the art style in The Legend of Zelda: Awakened Wind, don’t feel bad. New ‘Do you know games’ Translate a Nintendo Dream Mid-2000s magazine revealed how Shigeru Miyamoto, the creator of Mario, was not a fan of Toon Link or the rest of the aesthetics and the shady Wind Waker anime.

According to Zelda series producer, Eiji Aonuma—who at the time was the director of the Wind Waker—Miyamoto had a hard time moving away from the idea of ​​a realistic art style, until the end of the game’s development cycle. And when Link first sees the Wind Waker, he appears to have “shrunk”, claiming that he will not be sold.

Here’s Onuma’s side of the story – revealing how the team had to hide everything from Miyamoto to start the project:

Onuma: “If I were to talk to him from the start, I think he’d say ‘How’s Zelda doing? “… Maimoto had a hard time letting go of Link’s realistic art style to the end.

“At some point, it is [Miyamoto] He was forced to make an offer against his will. So he said something [to me] Like “You know, it’s never too late to change course and create a realistic Zelda.”

Miyamoto wasn’t really happy with the result but had no choice but to get this new look due to time constraints and the fact that the team could take ’10 years’ to create a realistic looking Zelda game.

The most realistic “next generation” take on the series during the life of the GameCube was Princess Twilight, which also appeared on the Wii as a launch title. However, prior to this game and Wind Waker, you can relate Zelda’s early memories in the GameCube to fame. Showing space world technology since 2000.

It was also pointed out in the same video (below) that Nintendo’s initial rendering of The Legend of Zelda on the GameCube was simply to improve the graphics on Ukraine of Time and Miura’s Mask – leading to a prototype (with the same visual style as these games).

Eventually, Toon Link was born, and although Miyamoto wasn’t a fan of it at first – the rest of the team liked the new look, which was inspired by the “Watch Childhood” anime, and especially the 1971 movie. animal treasure island.

What are your thoughts on the Wind Waker art style? Are you a fan of her? Tell us below.

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