No longer in the direction: Gran Turismo 7 is again quietly raising car prices

by time news

Since its launch, Grand Touring 7 Has received harsh criticism for its aggressive monetization, with the prices of many new cars simply absurd, and the “grinding” process the player has to go through simply absurd. As the criticism grew, the chief producer of the Gran Turismo titles, Kazunori Yamachi Write a message Let him apologize for the issue of car prices and like the credit (the name “money” in the game) that the player gets for completing races and a variety of tasks in the game to earn more.

Despite Casonori’s attempt to defend the company’s decision, an update was released in April that included higher payments for races, as well as the addition of more racetracks and additional events to give more opportunity to earn in-game coins. So indeed the payments have been increased a bit, but have things really changed that much? So absolutely not, Gran Turismo 7 continues to annoy the game players, following its latest update at 1.15. And the reason? Because a large number of vehicles in the game became more expensive, again, and the payments for races and various events went down … again.

Sony announced in March this year that the company has started collaborating with the classic car insurance company Hagerty and will constantly raise and lower the price of certain cars in the game according to the real price tag. This move has significantly raised the prices of cars that fall under the category ofLegends In the game. What may have started as an interesting and quite realistic idea, continues with the fact that car prices are rising almost all the time, and ends with the understanding that classic cars hardly fall in price
Ferrari F40For example, it went from 1.35 million credits all the way to 2.6 million credits. Other vehicles saw an increase from 5% to tens of percent.

As expected, fans of the game are not happy with the new changes. Especially in light of the fact that only 2 cars in the game went down in price while 27 vehicles went up. While credits can be purchased for real money, otherwise players are forced to grind out races and events to get as much credit as possible. Of course Gran Turismo is not the first game to use this way, more than that, it’s hard to find a AAA game today that does not use this system. And yet such systems never come close to the customer.

Add to that the issue that there are still no daily or weekly bonuses in the game, no seasonal event, and users still can’t sell cars to at least let them trade-in for better vehicles the more they earn. And the cherry on the whipped cream? All of these changes are coming after That the development studio has already changed them for the better Because of The harsh criticism they received in the previous update!

It seems that despite promises to the contrary, Sony and Polyphony Digital continue to focus on micro-payments
The plan now seems to be to simply let the real-world economy continue to price the most expensive cars on the Gran Turismo, out of the reach of most fans of the game and series, except for the most dedicated players, and only those with money.

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