“Revolutionizing Gaming Performance: Lossless Scaling Delivers Fourfold Boost for ASUS ROG Ally Consoles”[embed]https://www.youtube.com/watch?v=kg-_qs00k88[/embed]

by time news

2024-08-17 18:12:28

Upscaling technologies are gaining significant relevance due to performance improvements, and one of them is Lossless Scaling along with consoles like the ASUS ROG Ally. While many in the industry use these technologies as a patch to make their games run which otherwise wouldn’t (due to a lack of optimization), a niche of users is being saved by it. And yes, this refers to portable consoles that are less powerful than a PC due to obvious limitations related to the autonomy of these devices.

Most consoles use an iGPU AMD Radeon 780M, which is quite good for what it is, but when it comes down to it it seems insufficient if you want to enjoy very modern titles. Especially if you are looking for a minimum of visual quality or to play at 60 FPS. You always have to resort to low or medium graphics at best. A common solution is to use AMD FSR to increase performance. But now another third-party solution like Lossless Scaling promises to change things.

The latest Lossless Scaling update multiplies the performance of a console like the ASUS ROG Ally by 4

The main advantage of Lossless Scaling is that it provides performance improvements to any GPU architecture. This means you can use it on NVIDIA, AMD, or Intel GPUs. But what’s most interesting is that, unlike AMD FSR, you don’t need official support or someone to create a mod. Lossless Scaling is compatible with all games and major APIs. That is, any game based on DirectX, Vulkan, and OpenGL.

The main improvement of Lossless Scaling is that in its latest update it has also added a technology that creates frames. It has been dubbed similarly to the rest of the competition, which is Frame Generation. This allows it to multiply the performance of games by four. Whether rendering them at a lower resolution and then AI-scaling that resolution up to a higher one, or generating “invented frames solely to increase smoothness.

As a downside, this adds latency. But of course, in single-player games, it’s a marvel. If you plan to use it in multiplayer games, that’s another issue. Lossless Scaling is only compatible with the Windows operating system, so any computer, 2-in-1 device, or console can take advantage of these performance improvements.

In the tests conducted, the AMD Ryzen Z1 Extreme SoC found in the ASUS ROG Ally and many consoles was used. It was able to run Cyberpunk 2077 at over 40 FPS on Ultra graphic quality with Ray Tracing. However, it’s important to remember that Lossless Scaling is a paid technology. It costs 6.89 euros on Steam and has very positive ratings. It’s clear that once you master it, it will be a very useful tool, as Lossless Scaling will provide noticeable performance improvements in any game.

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