should video games be defended? – Liberation

by time news

For this third episode of the monthly meeting of the video game press, we return to the history of the specialized magazine press before questioning ourselves on the relevance of mounting the barricades as soon as the video game is denigrated.

Gâchette Gauche is the monthly meeting place for the video game press, in the company of Canard PC, Jeux Vidéo Magazine and JV Le Mag, as part of Silence we play!, you podcast from Release.

To follow the publications of Silence we play! you can subscribe to the podcast feed on your favorite app, or on Apple Podcast, Podcast Addict, Deezer or Spotify. You can also follow us on the show’s YouTube channel, and we now have a Twitch channel. To find all the shows, it’s here.

To comment on this show, give your opinion or simply chat with our community, connect to the Discord server of Silence we play!

The principle of Gâchette Gauche is to meet to discuss topics that affect video games in general and their media treatment in particular, live on Twitch, once a month. This week, we return to the history of video game magazines in France, with Sélim Ammouche who co-edited the book Read video game magazines (Presses Universitaires de Lièges, 2022) and we wonder if we should still defend video games today and fight for a certain cultural legitimacy of this hobby.

“Left Trigger” is hosted by Erwan Cariowith Julie Le Baroneditor-in-chief of Canard PC, Kevin Bitterlineditor-in-chief of JV Le Mag et Raphaël Lucaseditor-in-chief of Video Games Magazinein the company of Sélim Ammouche, researcher at the CIM of the University of Paris III and co-author of Read video game magazines.

You may also like

Leave a Comment