The new Witcher 3 patch improves the performance status of the console among other patches

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CD Projekt Red has released patch update 4.02 for The Witcher 3: Wild Hunt, bringing sweeping changes to the quality of life for the PC, PlayStation, and Xbox versions.

the 4.02 Modification Notes, announced by the Polish game studio on Monday, lists several in-game bug fixes depending on the platform you’re playing on. However, the most important part is that the update has improved the overall stability and performance of the game.

In the PC version of The Witcher 3: Wild Hunt, the patch improved CPU core utilization on DX 12 version and restored horizon-based environment blocking. It also includes other bug fixes, including the My Rewards section not present in REDLauncher; The scene flashes in Tucson when Nvidia HairWorks is disabled; The game stutters temporarily due to particle optimization.

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On both PS5 and Xbox Series X/S, the patch improves performance and mitigates crashes that occur when Geralt escapes from a secondary stage after starting dialogue in the “All That Man Sows…” mission. It also fixes bugs seen on individual consoles, including crashes caused by memory usage while using ray tracing on Xbox Series X, and blurred characters on the PS5 version.

Patch 4.02 also introduced some nice visual improvements across all platforms, including additional SSR refraction, ray tracing reflections on water for better immersion, and a Motion Blur slider.

The Witcher 3: Wild Hunt ported to PS5 and Xbox Series X/S on December 14, 2022, bringing new costumes and missions inspired by the Netflix series. Five new games in The Witcher series are currently in the works.

Christina Alexander is a freelance writer for IGN.

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