The Sandbox Indonesia and W3GG Collaborate for the Future of Gaming in Southeast Asia – 2024-05-03 05:23:12

by times news cr

2024-05-03 05:23:12

The platform aims to introduce students to the concepts of metaverse, Web3, and The Sandbox’s no-code UGC platform. Photo: Sandbox dock

jpnn.com, JAKARTA – The Sandbox Indonesia, a leading decentralized metaverse platform and an important part of Animoca Brands today announced its strategic partnership with W3GG. Meanwhile, W3GG is one of the largest gaming guilds in Southeast Asia.

This collaboration aims to strengthen the community and release of The Sandbox social media platform in Indonesia, by utilizing the W3GG network which includes more than three million gamers.

By utilizing W3GG’s connection resources, it is hoped that it can expand the community and involvement of The Sandbox in Indonesia.

This partnership is proof of the commitment of both organizations in creating innovation and a gaming community in Indonesia.

W3GG will utilize its strong connections and expertise to manage social media platforms and efforts to expand The Sandbox Indonesia community, targeting young people who are active in the world of Web3 gaming and gamers.

This initiative aligns with The Sandbox’s mission to explore metaverse content creation, support users as user-generated content (UGC) and foster a new generation of game developers.

“With this collaboration with W3GG, we are not only expanding our community in Indonesia, but we are also investing in creating creativity in the world of gaming in the future. “The key to realizing our vision and mission is working together within the community owned by W3GG as a local player who continues to innovate in the world of blockchain gaming,” said George Wong, Head of The Sandbox Indonesia.

The strategy carried out by W3GG is not only to create a social media platform but also includes the initiation of gaming education in schools targeting students.

By utilizing W3GG’s connection resources, it is hoped that it can expand the community and involvement of The Sandbox in Indonesia.

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