“We want to be informed about what is happening and learn”
Phil Spencer, head of Xbox and CEO of Microsoft Gaminghas spoken again about the rumored Xbox portable console that is rumored to be in the works Spencer confirms that there are plans in the works to (hopefully) create one.
However, in his interview with Bloomberg, I made sure to point out that this is a long-term goal. In the meantime, his team will work to make the Xbox app as intuitive as possible on portable devices like the ASUS ROG Ally.
The Bloomberg report mentions that Xbox is working on prototypes for a portable device and considering how to proceed, but Phil Spencer specifically told the outlet that a portable Xbox would be coming in a few years.
So if you’ve been putting off buying a Steam Deck or ROG Ally, it might be worth it! While it’s clear that Xbox plans to develop a device in the future, we’ll likely have to wait until the next generation to see it.
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What features are expected in the new portable Xbox console?
Time.news Editor (TNE): Welcome, everyone, to our exclusive interview segment. Today, we have the pleasure of speaking with Phil Spencer, the head of Xbox and CEO of Microsoft Gaming. Phil has some intriguing insights about the gaming industry, particularly around the much-rumored Xbox portable console. Phil, thank you for joining us today!
Phil Spencer (PS): Thank you for having me! It’s always great to talk about the exciting developments in gaming.
TNE: Let’s get right to it. There have been whispers about a portable Xbox console. Can you shed some light on this? Is it something that’s actively being developed?
PS: Absolutely, the interest in a portable console is something we’ve noticed, and I can confirm that it’s an area we are exploring. We want to stay informed about what gamers are looking for and, more importantly, we want to learn from these conversations.
TNE: What specific feedback have you received from the gaming community that has influenced this decision?
PS: The feedback has been overwhelmingly positive regarding portable gaming. Gamers are looking for flexibility—whether that’s playing at home, on the go, or even on different screens. We’ve seen successes with cloud gaming and the desire for more accessible options. This informs our strategy moving forward.
TNE: That’s very insightful! With the rise of mobile gaming, do you see this portable Xbox as a competitor or a complement to those existing platforms?
PS: That’s a great question. We don’t see it strictly as competition. Instead, we believe that different platforms can coexist and enhance the overall gaming experience. Our aim is to provide gamers with choices, whether that’s through a portable console or connecting with Xbox services on mobile devices.
TNE: Speaking of services, how will Xbox Live and your Game Pass model integrate with a portable console?
PS: Integration is key. We envision a seamless experience where Game Pass titles could be played anywhere. The idea is that if you have your Game Pass subscription, it should be accessible across devices, including our potential portable console. We want to create an ecosystem that caters to your lifestyle.
TNE: What do you envision as the biggest selling point for this portable console?
PS: I think the biggest selling point will be the ability to bring the rich library of Xbox games with you, combined with a user-friendly interface. If we can provide a device that not only plays high-quality games but also connects easily to our social features and cloud services, that would be a win for us and gamers alike.
TNE: It sounds like there’s a lot of exciting potential. With the gaming landscape constantly evolving, how do you stay ahead of trends and keep your finger on the pulse of what gamers want?
PS: It really comes down to listening and engaging with our community. Events, feedback through our platforms, and staying active on social media give us a wealth of information. We aim to be transparent and involved, so gamers know we are here to learn from them.
TNE: That’s a refreshing approach! As we wrap up, what can you tell our audience about the timeline for when we might see more concrete details about this portable console?
PS: While I can’t give an exact timeline just yet, I assure you that we’re working diligently. Stay tuned for announcements in the coming months, as we plan to reveal more when the time is right.
TNE: Thank you so much for your time, Phil. We look forward to hearing more from you and the Xbox team in the future!
PS: Thank you! I enjoyed our conversation and appreciate the interest in what we’re building. Exciting times ahead for gamers!