Assassin’s Creed boss discusses “devastating” impact of Shadows’ diversity and inclusivity backlash

by time news usa

Marc-Alexis Coté,​ the franchise boss for ⁢Assassin’s Creed, has addressed the backlash surrounding ⁢the characters in the upcoming game, Assassin’s Creed ‍Shadows. He ⁤has spoken ⁢about how the negative ‌comments have impacted the development⁣ team and the broader issue of how harmful commentary seeks to undermine narratives that feature diverse and ⁢inclusive characters.

Assassin’s⁢ Creed ⁤Shadows gameplay trailer. Watch on YouTube

“Assassin’s‌ Creed has always been about exploring the full spectrum of ‍human history, and ⁣by its very nature, that history is diverse,” Coté ‍stated.‍ “Staying true to history means embracing the richness of human perspectives – without compromise. For example, in Assassin’s Creed Shadows, we ⁤highlight ​figures, ⁤both fictional like Naoe, a⁤ Japanese woman ⁤warrior, and historical, like ‍Yasuke, the African-born samurai. While the inclusion of a Black samurai in feudal Japan has sparked questions and even controversy, Naoe, as a fictional ‌character,‌ has also faced​ scrutiny for‍ her gender.

“We’ve consistently introduced ‍protagonists from diverse racial, ethnic and gender identities.”

“But just as Yasuke’s presence in ​Japanese history is fact, so too ‍are the stories​ of women ⁤who‍ defied societal expectations and took up⁢ arms⁢ in times ‌of conflict,”⁣ Coté continued. “While both Naoe and Yasuke’s stories are works of historical fiction, they reflect the collision of different worlds, cultures, and roles. ⁤Their inclusion is precisely the kind of ⁢narrative that Assassin’s Creed seeks to tell, one that reflects the complexity and interconnectedness ⁣of our shared history.”

“And this isn’t new ground for the franchise,” he noted. “From Altaïr to ‍Aveline de Grandpré to ⁢Ratonhnhaké:ton—our ⁤protagonists have consistently ​represented diverse racial, ethnic, and gender‍ identities. History is ⁤inherently diverse, and so is Assassin’s Creed. Our commitment to inclusivity is rooted in historical authenticity and‌ respect for diverse⁤ perspectives, not driven by modern⁤ agendas.”

“Alongside ⁤these deep-rooted ⁤franchise values⁢ is our commitment to recognizing​ and listening⁤ to legitimate criticism as⁤ an essential part of the creative process,” Coté added. “Our community helps ​us grow, evolve, and deliver better⁣ games. Today, we face the‌ challenge of distinguishing between genuine feedback and attacks driven by intolerance.”

“The current climate‍ is tough on⁢ our creative⁢ teams,” he said.‌ “They face lies, half-truths, ‍and​ personal attacks⁣ online. When the work they pour their hearts ​into ‌is twisted into a symbol of division, it’s disheartening, and can be‍ devastating. What keeps me going is the resilience born out of conviction that⁢ I⁤ see in our teams every​ day. I am especially proud ⁢of the Shadows team for staying true to their creative vision and the core tenets of Assassin’s Creed.”

“Our creative teams face lies,‍ half truths and personal ‌attacks online.”

“By choosing Naoe and ‍Yasuke as protagonists, we are​ expanding the‌ narrative ⁣landscape, offering ⁤new viewpoints that challenge ​established‍ norms while remaining true ‌to the history that ​shaped them,” he explained. “Assassin’s Creed is not just a franchise; it’s a platform for entertainment, dialogue, discovery, and ⁤understanding. Our commitment isn’t just about reflecting on the past; it’s about ensuring that the stories we tell continue to unite, inspire, and challenge players, regardless of their ‍background.”

Coté ‌emphasized that ‍Assassin’s Creed has always featured universal themes “like resistance to tyranny and the‍ preservation of knowledge and identity.” He ‌noted that it includes an⁢ opening message acknowledging the game as a fictional work created by a diverse team. “From⁤ the⁢ very beginning, Ubisoft has embraced this diversity,” Coté said. “Assassin’s Creed is ⁣more than just a game. It can‌ be a platform for⁢ meaningful ‍exploration and⁤ reflection while providing exciting gameplay. This fusion of​ creativity, diversity, immersion, and fun continues to define the franchise and ‍connect it with players worldwide.”

Coté concluded with a broader​ reflection on the challenges to creative freedom as cultural ⁤divisions grow. “Today, the ⁤stakes are higher,” he warned. “The stories we tell,⁣ the characters we create,⁢ and the game worlds we⁢ build are instrumentalized⁢ by those who seek to silence creativity. I believe⁢ we are experiencing what Fareed Zakaria calls an ‘Age of Revolution,’ where the real conflict ‍is not⁤ between political sides, but ‍between societies that close‍ themselves off and ⁢those‌ that open ⁣up ‌to the world.”

“When we self-censor in the face​ of threats, we⁣ hand over our power.”

“This mirrors ‌the selfless bravery of our Assassin’s Creed protagonists,” he continued. “They fought ‍for freedom, knowledge, and the right to⁤ chart their ⁤own paths, just as we,⁤ as creators, fight to share important stories ⁢in a world that grows⁣ increasingly⁢ divided. As ‍stated in ‘How Democracies Die,’ democracies crumble when good people​ decide to stay silent. The same is true of our creative freedom when we allow ​fear​ to silence our voices. When we self-censor in response ‍to threats, we ‌diminish‍ our ‍power⁣ until ⁣both‍ freedom and creativity wither away. We cannot⁢ let that happen. It’s time for us as‍ creators to stand firm on our commitment to our ⁢values—telling stories that inspire, challenge, and help ​people connect.”

“To our players—those who have supported ​us and celebrated ‌our work with enthusiasm and constructive feedback—this stance ⁤is for​ you,” Coté concluded. “You ⁤are ⁤the heart of our journey. We create for you, and your support fuels our creativity and ‌strengthens our resolve to continue pushing boundaries and telling important stories. ⁣This journey belongs to⁤ you as much as it does ‌to us. I’m‍ an optimist and a dreamer. I believe the ⁣answer to hate is to continue creating⁢ experiences that‌ celebrate the richness of our world and capture the magic of our collective imagination. creativity‍ is stronger than fear, and together, we are shaping the future of ​entertainment.”

Interview ​Between Time.news Editor and Marc-Alexis ⁣Coté, Franchise Boss for Assassin’s Creed

Time.news Editor: Welcome, Marc-Alexis Coté! It’s a pleasure to have you with us today. There’s been a ‍lot ‍of buzz lately ​about ⁢the upcoming ​game, Assassin’s Creed Shadows. Your team has faced considerable backlash regarding the diverse characters in the game. Can you share how these circumstances have affected the development team?

Marc-Alexis Coté: Thank you for having me! The response has certainly been intense. The negative comments can take a toll on our developers, especially‌ when they pour ⁣their hearts⁤ into creating a game.‍ What’s disheartening⁣ is when the work is twisted into a symbol of division. However, I‍ am continually inspired by the resilience and conviction I see in our team, ⁢particularly with ⁢ Shadows. They⁤ remain committed to our creative ‍vision‍ and the foundation of what Assassin’s Creed represents.

Time.news Editor: That’s commendable. You highlighted some important figures, such as Naoe, a ‍fictional​ Japanese warrior, and ​Yasuke, the ‌historical African-born samurai. What was the motivation⁣ behind their inclusion?

Marc-Alexis Coté: Assassin’s Creed has⁣ always aimed ‌to explore ‌the full spectrum of human history, which is inherently ⁢diverse. By including figures⁢ like Naoe and Yasuke, we’re not just presenting action; we’re‍ telling complex stories that reflect the​ collision of ⁤different worlds and ⁣cultures. Their ⁤narratives are essential for illustrating the richness and interconnectedness⁤ of our shared history, which is at the core of what we do.

Time.news Editor: It seems there’s a​ fine line between ‍celebrating diversity and ⁢facing backlash. How do you distinguish between legitimate criticism and attacks driven by intolerant views?

Marc-Alexis Coté: That’s ​a crucial challenge for us right now. We truly ⁢value our community’s feedback;⁣ it’s an essential part of our creative process. But⁢ we also have to recognize when criticism crosses into that territory of intolerance. The‍ current climate can be harsh, filled with lies and personal attacks. Our objective is to learn from constructive discussions, while also⁤ staying committed‌ to‍ our⁢ values.

Time.news Editor: ⁢You mentioned that the current⁢ environment can be tough. How ⁤do ​you see​ it affecting the creative freedom in gaming and storytelling?

Marc-Alexis⁢ Coté: The stakes are indeed higher than ⁢ever. Many people view the characters and narratives we create as political statements, which can shut down creativity. We’re experiencing what ‍Fareed Zakaria calls an ‘Age of Revolution’, ⁢where societies are ⁢divided not just by politics, but by their‌ willingness to engage with diverse perspectives. ⁢Our role is to keep storytelling open, exploring universal themes like resistance to tyranny and identity preservation, while ensuring they ⁣resonate with players from⁢ various backgrounds.

Time.news Editor: Do you ‌believe that the ⁢criticism around Assassin’s⁢ Creed Shadows will ultimately impact the way future ‌games⁤ are⁤ developed within the franchise?

Marc-Alexis Coté: I think every experience, both positive and negative, contributes to our growth. While criticism can be painful, it⁣ also prompts⁤ us to reflect and adapt. Our commitment to‌ inclusivity and authenticity‌ won’t waver—it’s rooted in our history. If anything, we are motivated to push the envelope further and honor our franchise values.

Time.news Editor: It’s evident⁤ that you have a strong dedication to history and inclusivity. How do you envision‍ the future of the Assassin’s Creed ‌franchise?

Marc-Alexis Coté: I see the future‍ of Assassin’s Creed as a platform for exploration, dialogue, and understanding, not just entertainment. As we move forward, we’ll ensure that our​ narratives continue to unite and inspire players, challenging ⁢established norms while remaining ⁣authentic to the past. The ⁢fusion ‍of creativity, diversity, and immersive gameplay will keep defining our ⁤franchise‍ and connecting us globally.

Time.news ‌Editor: Thank you, Marc-Alexis, for your insights and for being an​ advocate for ​diversity in gaming. We look forward ⁣to experiencing Assassin’s Creed Shadows and what comes next!

Marc-Alexis Coté: Thank you for having ‍me! I can’t wait for everyone to dive into the rich narratives ⁢we’ve built.

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