Crypto Gaming: Rewards & Risks | Tokens & Speculation

by Priyanka Patel

Crypto Goes Mainstream: From Tech Bubble too Children’s Allowance?

Australia’s largest crypto event, Aus Crypto con, signaled a meaningful shift in the digital asset landscape, wiht growing accessibility extending even to younger generations. The two-day conference attracted thousands, including families and students, highlighting a burgeoning interest in cryptocurrency beyond its customary tech-enthusiast base.

The Next Generation of Crypto Users

A key theme emerging from the conference was the potential for widespread adoption among younger demographics. Ignacio Aguirre Franco, chief marketing officer of crypto trading platform Bitget, predicted that “a lot of the people of these new generations maybe are going to have a crypto exchange account before they even have a bank.” This sentiment underscores a growing belief that digital currencies are becoming increasingly integrated into everyday life.

Gamification: Crypto’s Appeal to Younger Audiences

The appeal of crypto to younger attendees was evident in the entertainment options available,especially the presence of Aavegotchi. This gamified cryptocurrency allows users to collect and customize digital ghosts – known as “gotchis” – as non-fungible tokens (NFTs). According to the Aavegotchi website, these digital entities find “solace from their existential dread by engaging in a multitude of enjoyable games.”

As of Friday afternoon, an Aavegotchi token, trading under the code “GHST,” was valued at 44 cents, though its price fluctuates based on gameplay. Representatives from Aavegotchi, Thalita Moreira and Beatriz Martins-Costa, emphasized the educational potential of the platform. “Today you see so many kids addicted to games… they are just playing,” Moreira noted. “At least with Aavegotchi you’re not just

Australia’s Regulatory Response

Australia is actively developing its regulatory framework for cryptocurrencies. This week, the albanese government introduced legislation to parliament that will require digital asset platforms and tokenised custody platforms to hold an Australian Financial Services License. Financial Services Minister Daniel Mulino emphasized the need for greater oversight, stating that “recent collapses overseas have shown the consequences of inadequate oversight.” The bill aims to establish “clear, enforceable rules for businesses that hold digital assets on behalf of consumers.”

Beyond Gaming: Crypto in the Real World

Innovation in the crypto space extends beyond gaming. Jason Krishnan founded Shiba Wings in 2022, australia’s first crypto diner where customers can pay with digital currencies and utilize the diner’s own token. Krishnan described his business as a “community-owned franchise model” with a reward system that gives token holders a stake in the company. He currently has 1.5 million token holders and plans to open a second location in Melbourne.

The Future of Crypto Trading: AI and Accessibility

Bitget’s Ignacio Aguirre Franco highlighted the increasing accessibility of crypto trading, noting the lack of “friction” in the space. The platform’s AI assistant, GetAgent, can even execute trades on behalf of users based on “personalised strategies.” However, the Australian Securities and Investments Commission (ASIC) issued a warning earlier this year regarding Bitget’s unlicensed crypto asset futures product, citing the potential for significant losses due to high leverage – up to 125:1.

Bitget responded by stating they are actively pursuing licenses in over 15 markets and are committed to working constructively with regulators.

O’Neill underscored the lack of oversight in the crypto space, stating that “less elegant investors can get hurt.” He contrasted the regulatory requirements for traditional investments, like IPOs, with the relative lack of regulation in the crypto market. He noted that explaining the fluctuations in Bitcoin’s value – from $US120,000 to $US85,000 in a single month – is far more challenging than analyzing the performance of a company like Nvidia, where profit and loss statements provide a tangible basis for valuation.

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