Doug’s complete kit in Brawl Stars: gadgets, stars and resurrection

by time news

2023-06-29 16:41:29

planning of the summer of Brawl Stars has Doug on the farthest horizon, the newly released dinosaur brawler with resurrection as the main mechanic. With a differential ability never seen before, the gameplay defines the use of the tank, the strength of the healing and the possibilities of making impossible combos to date.

Doug sneak peeks as a new tank-support is confronted with the appearance of Cordelius AKA Mordekaiser in Brawl Stars, a curious combo in view of the appearance of Buzz’s partner in the month of August. With no confirmed date and with the hype bottled up, the explanation of the stellar abilities and the gadgets together with the statistics are a perfect endorsement for the dinosaur.

The first analysis of the character is that he is quite lazy without gadgets or stars. The healing boost is essential in him, as well as the doubling of the damage thanks to the gadget. He also charges his super with five basics, and considering that he can attack multiple opponents at once, the combos can be quite powerful.

On the contrary, the resurrection is not as powerful as it seems, and it is that the use of the super only lasts about three seconds on each character, so if an ally does not die in that time, it is wasted. Of course, if you are able to avoid Shelly or Tara (the most prominent counters), the compositions with Poco and a tank will be unbeatable.

Doug’s stats and abilities

Health: 7200 HP Movement Speed: Fast Basic Attack: 1800 from close and 900 from far, it is not uniform. Passive Heal to Allies: 900 Reload Speed: Normal (Charges the same if you deal minimum or maximum damage on basics) Range: Short (similar to Jacky’s) Super (Gobbler): When a fortified brawler is defeated, this He will return to 50% health after a few seconds. Gadget (Double Sausage): The next basic attack only heals allies, but doubles the healing Gadget (Extra Mustard): The next basic attack only attacks enemies, but doubles the damage. Stellar Ability (Fast Food): After being revived, allied brawlers have bonus movement speed for three seconds. Stellar Ability (Self-Service): Basic heals for 20% of normal value.

In the future it is easier to imagine a buff rather than a nerf due to the global state of the brawler, because it seems the typical one that can be especially broken in the competitive and somewhat weak in the ladder. Time will tell when it jumps into action in August.

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