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Meta Unveils 100-Gram VR Glasses Powered by External Compute Puck

Meta Platforms unveiled the Meta VR Glasses at a 100-gram weight and a $1,299 price tag during its Connect event on September 23, 2026, targeting a spring 2027 release by offloading compute and battery tasks to a clipped pocket puck.

Meta Unveils 100-Gram VR Glasses Powered by an External Compute Puck

Mark Zuckerberg debuted the Meta VR Glasses during the company’s annual Connect event in Menlo Park, Calif., pitching the device as a deliberate shift away from bulky headsets. Weighing in at 100 grams, the hardware achieves its featherlight frame by offloading storage, battery, and processing to a tethered, clippable pocket puck connected via a single cable.

That architectural decision drew immediate notice from tech influencers and industry analysts on social media platforms, who compared its form factor directly against heavier spatial computers like Apple’s Vision Pro. Shreyasee Majumder, a social media analyst at GlobalData, observed that influencer sentiment reflected strong enthusiasm for the dramatic weight reduction and the $1,299 price point, which many view as a practical baseline for multi-monitor workstations and wearable media.

Mark Zuckerberg, chief executive of Meta Platforms, reveals the Meta VR Glasses during the Meta Connect event in Menlo Park
Photo: fortune.com

Andrew Bosworth, chief technology officer and head of Reality Labs at Meta Platforms, demonstrated the device during the event.

Specifications, Display Tech, and the Quest Library Ecosystem

The hardware features a 5K micro-OLED display paired with Qualcomm’s Snapdragon Reality Elite processor, delivering up to three hours of high-res playback on a single charge without requiring a smartphone or physical controllers.

Meta VR Glasses : des lunettes de 100 grammes pour remplacer le casque VR ?

Using existing Quest infrastructure, Meta grants users access to thousands of existing games, alongside roughly 75 titles optimized specifically for hand gestures at launch. Testers noted that hand-tracking sensors registered pinches and swipes accurately, even when hands rested lazily on a table or in a user’s lap, marking a distinct usability leap over previous generations.

Market Positioning Against Rival Spatial Computers

Scheduled to ship in spring 2027, the Meta VR Glasses arrive alongside competing hardware like Xreal’s Project Aura, creating a crowded field for tethered spatial glasses. While Xreal’s device relies on Android XR and a prism-based display, Meta’s offering boasts Dolby Vision, Dolby Color, and IMAX certifications with a crisp 70-degree field of view.

At $1,299, the hardware sits at a steep price point—costing twice as much as a Meta Quest 3—while occupying a middle ground between traditional VR immersion and lightweight smart glasses. Whether consumers embrace the tethered pocket puck ahead of its 2027 debut remains the central question for Meta’s long-term wearable roadmap.