NVIDIA RTX Remix: Transforming Old Games with Ray Tracing and AI Textures

by time news

2024-02-05 08:00:00

NVIDIA recently released the public beta version of RTX Remix, which allows mod players to add ray tracing, DLSS, RTX IO and other technologies, as well as generative AI textures, to old games to give them a new look.

Recently, the classic game “Max Payne” released in 2001 has also been transformed by RTX Remix, and the changes have been very significant.“Max Payne” still used DX8 back then, running on the Windows 2000/XP operating system. It only needed a 450MHz processor and 128MB of memory to run smoothly, and the maximum hard disk space occupied was only 830MB.

Foreign media IGN released a 9-minute video. You can see how the effect becomes after adding light tracing compared with before adding it.

After adding light tracing, the game screen takes on a completely new look, the light and shadow effects are more realistic, the screen has a full sense of space, and the characters are more three-dimensional, making the whole game seem to have been recreated.

However, after adding light tracing, the burden on the system becomes heavier.If you use RTX 4080 to run this game, the frame rate before the transformation can reach an astonishing 900-1400FPS, but after the transformation it is only about 60-65FPS, only a fraction left, just passing the smooth passing line.

If you switch to a mainstream graphics card like RTX 4060, it won’t be able to run anymore.

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